| Today’s technological advancements and
electronic innovations allow us to work, write, create, see and shop on
computers, communicating and interacting with one another on a daily basis.
During the past decade huge strides have been made in digital
communications, CAD/3D graphic programs, interactive gaming, internet
connectivity and information-based technology. As these technologies
continue to evolve, what began as a simplistic word-processor or child’s
game has become a sophisticated method of expressing oneself to communicate
with associates, family, friends and neighbors worldwide.
With astounding realism multi-player online role-playing games offer us a
window to the world of the known and the unknown, one space at a time. CAD
graphic "fly-through" programs allow architects and interior designers to
experiment, test and communicate large volumes of space and structural
details in advance by rapidly producing a series of computer images. Media
systems allow users to manipulate virtual objects with gloves,
and goggles or cockpit contraptions enabling us to become a part of the
action and collaborate with fellow users in a virtual world. These new
electronic multi-media applications, combined with traditional media will
ultimately work in tandem, complimenting one another.
We all have a fascination with other people, places and things,
real
places, places we grew up in or want to remember, places we hope to
experience and spaces we want to create, experiment with or test. Virtual
architecture, while in its infancy, offers limitless opportunities to
experience various environments first-hand, not only for architects,
interior designers and landscape designers, but also for engineers,
developers, contractors, realtors, consumers and governments. From
applications in entertainment theme parks and educational distance learning
opportunities, to examining unprecedented building techniques or archiving
historic structures, virtual architecture will allow us to safely visit new
places, test theories and applications, improve performance or eliminate
physical barriers, while reducing risk and minimizing failure or
historically archive buildings and structures of the past for future
generations.
Imagine walking through structures designed by renowned architects,
landscape architects and interior designers, of past and present, to
experience them virtually, to discuss, re-examine, hypothesize, understand
and share these spaces with others for fun or educational purposes.
Technology as a teaching aide then becomes the ultimate field trip, allowing
these spaces to be experienced by all, especially those financially limited
or physically handicapped.
Culturally, across the spectrum of race, sex, economics and physical
abilities, virtual architecture will begin to permeate our lives with
experiences we never imagined just a few years ago, making it possible to
create a digital town hall or shopping center, attend a concert or a play,
visit a museum, view a residence or office space, bet on a favorite sports
event or stroll through the park from the privacy of home or the classroom.
For those physically handicapped it provides the most liberating of
opportunities and is destined to change the world of architecture and
interior design as we know it today. |